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KreativInstitut.OWL
Emilienstraße 45
32756 Detmold
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Kreativ Campus Detmold
Bielefelder Straße 66a
32756 Detmold
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Ever since Pokémon Go appeared on our smartphones, everyone has been talking about reality-enhancing technologies - be it virtual reality, augmented reality or mixed reality. But what do these buzzwords mean in practice? At the first "Interactive Experience Day" organised by the KreativInstitut.OWL, interested parties from universities, business and society had the opportunity to gain first-hand insights into the latest developments.
Speaker
Prof. Dr. Alexander Kutter (KreativInstitut.OWL)
Alexander Watolla (STRABAG AG)
Nico Uthe (freeroam.ar)
Jonas Happ (Spherie GmbH)
Prof. Ralph Heinsohn (Hochschule Aalen)
Date
Thursday, 7. September 2023
Location
Industrie- und Handelskammer Lippe zu Detmold
"Mixed reality" is the generic term for a wide range of immersive technologies that enable people to digitally enhance their everyday lives or immerse themselves in computer-generated worlds. While game developers are already utilising this potential in the gaming sector, it is now also being used in other industries. From virtual city tours through historical versions of our cities to 360° surveying for current construction projects - we are encountering mixed realities more and more frequently.
Interactive Experience Day opened its doors for the first time on 7 September 2023. The event was initiated by Prof Dr Alexander Kutter, Professor at the Ostwestfalen-Lippe University of Applied Sciences.
Prof. Dr. Alexander Kutter
And there was plenty to try out: People played, tested and learnt at six different stands. Representatives of companies from all over Germany had travelled to the event to present and explain their application examples. The interdisciplinary composition impressively illustrated the diversity of possible applications of mixed reality today. The participants included STRABAG AG, VUTURIA, freeroam.ar, Spherie GmbH and Prof Dr Ralph Heinsohn from Aalen University.
In short presentations, they shared their experiences with the visitors, provided inspiration for their own use and conveyed a deeper understanding of the subject matter. Who would have thought, for example, that an early form of virtual reality was introduced in Munich a hundred years ago? Back then, the planetarium enabled larger groups of people to have an immersive experience at the same time. Nowadays, we associate VR, AR and MR primarily with individual experiences through special glasses, but the trend may be moving back towards group activities.
We cordially invite you to come and see this and other trends in the world of mixed realities for yourself at the Interactive Experience Day 2024!
The KreativInstitut.OWL is an association of the University of Paderborn, the Detmold University of Music and the Ostwestfalen-Lippe University of Applied Sciences.The project, which is subsidised by the Ministry of Economic Affairs, Industry, Climate Protection and Energy of the state of North Rhine-Westphalia, brings together creative skills from various disciplines.While the first edition of the event took place on the premises of the Lippe Chamber of Industry and Commerce in Detmold, the next event will be held in the new KreativInstitut.OWL building on Bielefelder Straße in Detmold.
Alexander Watolla (STRABAG)
Try the portable Navvis VLX laser scanner, scan the surroundings and use it to create a 3D model or play the VR game “Jackhammer-Jam” - chase gold nuggets on the surface of the moon with a jackhammer. A team game in which your teammate's clues will lead you to the gold.
More information about STRABAG
STRABAG AG has been successful for almost 100 years and is the No. 1 in German road construction. We plan and build projects in partnership and ensure sustainability through long life cycles, moderate construction costs and efficient operation - in road construction and beyond. Climate neutrality by 2040, across our entire value chain - we are pursuing this goal with all our might.
Prof. Ralph Heinsohn (Aalen University)
From “100 Jahren Planetarium” to the breathtaking MSG Sphere in Las Vegas: Media events in spectacular domed buildings have an exciting history and enjoy special attention. Immerse yourself in a small selection of virtual “fulldome experiences” with VR glasses.
More information about Aalen university
Five faculties, 60 degree programs, 5,000 students and more than 130 collaborations worldwide: Aalen University is one of the strongest research universities for applied sciences in Germany. A special feature is the “Explorhino” Science Center attached to the campus, which supports knowledge transfer and science communication. A pioneering, immersive dome installation is currently being planned as an addition.
Michael Schramm (VUTURIA)
Run your own virtual snack bar together with up to 15 other players in the VR game “Cookastrophe”. Prepare burgers, pizza and other delicacies as a team.
More information about VUTURIA
VUTURIA creates immersive VR applications with a simple goal: VR for everyone. Our VR applications are characterized by being completely beginner-friendly. Our goal is to provide instant VR gaming fun for everyone, regardless of their technical background and experience level, with minimal explanation required.
Nico Uthe (freeroam.ar)
“Laser Limbo” is a fun laser tag game with augmented reality glasses. Prove your skills by carefully moving around the laser beam traps and collect items to defeat the opposing team.
More information about freeroam.ar
Freeroam.ar has dedicated itself to the creation of room-independent augmented and mixed reality applications. The first product of the young start-up from Berlin, which is still in development, is called “Laser Limbo”.
Jonas Happ (Spherie GmbH)
“SkyTrip” is a unique virtual journey in which guests fly together virtually over real destinations and experience a curated sightseeing flight, with experiences ranging from wildlife in Africa to cultural highlights in Europe
More information aboout Spherie GmbH
Spherie is a DeepTech startup that has developed a technical solution for capturing immersive media and spatial data. The patented drone sensor technology enables unique solutions in the areas of VR entertainment and tourism, among others.