In order to develop photorealistic 3D content, almost countless factors have to be included in the image production. By using game engines and 3D visualization software, it is possible to display a large part of the required visual data in high-resolution quality. At KreativInstitut.OWL, I work on practical economic problems for which I develop concrete solutions with the help of 3D real-time processing.
Research assistant at KreativInstitut.OWL
Master's degree at the Ostwestfalen-Lippe University of Applied Sciences, M.A. Media Production - specialization on visual effects
Freelance film producer and 3D artist
Responsibilities Film:
· Production manager
· Recording manager
· SET electronics technician
3D-Artist:
· Visual effects of all kinds
· Real-time visualization
· Game engine and environment development
Research assistant at KreativInstitut.OWL
Bachelor's degree at the Ostwestfalen-Lippe University of Applied Sciences, B.A. Media Production - specialization in film and production
TV Coordinator for RedBull MediaHouse at the annual Mercedes-Benz MTB World Cup Albstadt
Apprenticeship as an electronics technician for industrial engineering, subsequent journeyman in control and building power distribution board construction
· Concept
· Production
· Animation
· Objectbuilding
· Video conception
· Production
· Animation
· WorldBuilding (Video)
Campusvisualisierung
· Konzeption
· Schnitt
· 3D-Tracking
· Animation
· Objectbuilding